![]() Hunk's melee move against stunned enemies will instantly kill even elites/special infected.Nick Apostolides ( Resident Evil 2 and 4 remake, Infinite Darkness) Also, Hunk will automatically reload at the end of the ability’s duration, so watch out in case there’s an enemy nearby. Make sure you pop it when necessary to shred through hordes. Just remember that this is a single-target action, so you won’t do AoE pushbacks unlike Leon’s roundhouse kick or Luis’ lead pipe.Īs for his Mayhem Mode ability, it does as stated: you’re granted infinite ammo. And, yes, this works against special infected, too. The idea here is to shoot enemies in the head to cause a stun, before quickly following up with his special melee. However, he more than makes up for it with his instant-kill neck snap. Hunk doesn’t have multiple weapon options, as he primarily relies on the LE5 SMG. Neck Snap - Hunk’s melee attacks on stunned enemies (i.e., not the normal knife slash) is an instant-kill neck snap.Infinite Ammo - While active, Hunk can continuously fire his weapon without using ammo.Hunk Mercenaries Mode tips: Loadout and Mayhem Mode ![]() Krauser's mutated arm will slice and dice your foes. As such, if you activate this while hostiles are further away, it’s as though you completely wasted it. The main downside, though, is it severely lowers his movement speed. ![]() The idea is to tear through packs of enemies while it’s active, as it can make mincemeat out of special infected. Krauser becomes even deadlier once you activate his Mayhem Mode, which causes his arm to be fully infected by Las Plagas. Meanwhile, the EJF Compound Bow should annihilate foes that are clumped together thanks to its AoE explosion. The TMP itself isn’t particularly great, and you do need to be mindful of your aim to get headshots. As a Resident Evil 4 Remake Mercenaries character, Krauser has some nifty quirks. Now you get to play as one of the campaign bosses.
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